How to play
- The adoption modal says the first companion is free.
- Dog and Cat are separate selectable cards.
- A third option says I don't want a pet right now.
- The room shell also exposes Contest, Shop, furniture, Explore Rooms, Invite Friends, and Design Layout.
Controls
- Choose Dog or Cat on the adoption modal.
- Use the no-pet text option only in a fresh guest session if you need the skip route.
- After selection, use the room controls to explore furniture and social branches.
Strategy tips
- Use a fresh browser/App guest identity for each adoption branch because the selection persists.
- Capture the modal before choosing so all three routes remain documented.
- Treat the room shell as the branch outcome unless the selected pet is visibly rendered.
Common mistakes
- Claiming that a pet is visibly present when the post-selection room screenshot does not show it.
- Reloading the same guest session and expecting the adoption modal to reset.
- Treating Chrome's Open Loopit fallback as proof that the game itself is broken.
Coverage pass
Status: Dog and Cat selections verified on July 13; no-pet branch pending due guest-state persistence and browser identity bootstrap
Last checked: 2026-07-13
- Captured the full three-option adoption modal.
- Verified Dog dismisses the modal and returns to the room shell.
- Verified Cat in a fresh replay and captured the post-selection room shell.
- Attempted a separate Chrome context; the playable fell back to Open Loopit after identity bootstrap failures.
- Pending: verify I don't want a pet right now in a fresh App or guest identity.
Do not infer which pet is active from these room-shell screenshots; neither selected animal was clearly visible after the modal closed. The Chrome fallback logged repeated user/device/auth bootstrap failures and a social capability version mismatch.
Freshness log
Guide update history
Dates change only when we replay a route, verify a source, add evidence, or revise the guide.
-
Dog and Cat selections verified on July 13; no-pet branch pending due guest-state persistence and browser identity bootstrap
- Captured the full three-option adoption modal.
- Verified Dog dismisses the modal and returns to the room shell.
- Verified Cat in a fresh replay and captured the post-selection room shell.
- Attempted a separate Chrome context; the playable fell back to Open Loopit after identity bootstrap failures.
- Pending: verify I don't want a pet right now in a fresh App or guest identity.
Creator and community notes
- Selfdreamers is the Loopit display name shown on the source card.
- Visible source-page engagement during capture: 544 views, 13 likes, 2 comments, 1 remix.
- A full public-share-page replay was performed in the Codex in-app browser on July 13, 2026; published screenshots come from that run.
Walkthrough screenshots
LinkLab Pet Choice FAQ
Which choices are available?
Dog, Cat, and I don't want a pet right now.
What happens after choosing Dog or Cat?
The adoption modal closes and the room shell becomes available.
Was the no-pet branch verified?
Not yet. The guest selection persisted, and Chrome failed to bootstrap a fresh Loopit identity.
Can I reset the adoption choice by reloading?
Not reliably in this replay; use a fresh guest/App identity.
Player notes
Player comments